What were your major obstacles?
The Boston game community faces constant obstacles such as the lack of funding/affordable spaces; however, perception also plays a key role. Changing the public’s perception of Boston as not being a game friendly place was challenging. Some felt that Boston lacked the talent pool required and companies would have to recruit elsewhere. Appx. 58 companies were operating independently.
Who or what was instrumental in overcoming these obstacles?
It was important to bring them together and raise the industry/city’s profile as a thriving/friendly place for game development. PUB convened 2 conf. that focused on the local issues bringing together all the stakeholders.
What top three suggestions would you give to others attempting a similar project?
Change public perception by bringing people together; bring together people that are operating individually; raise industry's profile